What is needed to play D&D and where can I get them?
How can I save money on supplies for D&D?
Tips for playing D&D
Combat:
- Always hide behind another player. This may sound dishonorable, but hey,
it's just a game.
- If that's not possible, then get to high ground or hide behind something else.
- Go for the eyes, head, or neck.
- Move around just a bit while fighting.
- Try to kill the leader first, if there is one. A leader will be generally stronger and better dressed than the others. If the opponent's leader falls, the DM will usually make a morale check to see if the others will run away.
- Try to get as much information on your enemies as you can, and be prepared accordingly.
- Do as much damage as you can to an enemy the first chance you get, and don't stop until they're dead. Some enemies can regenerate wounds quite quickly.
- Try to surprise your opponents every time. This will reduce their defenses enormously!
- Don't make noise in a complex, that's how you attract hundreds of enemies.
- If you are a wizard, then pick at least two or three protective spells, since you don't have good hit points.
- Try to capture one live enemy at the end of each battle. They may give you some clues about the rest of the quest, (especially if you have an ' ESP ' spell to see into their mind).
Level Advancement:
- Get XP by doing anything you can...Anything!
- Read everything there is to know about your player. Sometimes in the players handbook, you can get bonus XP for picking the strengths of your character.
- Act like your character in the game.
- Pay attention to what the DM tells you at the beginning of each quest. Information, like a name, that can be remembered and used will certainly earn you extra XP.
Miscellaneous:
-If you come across a ' Deck of Many Things ', stay away from it! Sure, you might advance a level, or get a free castle......but you may also have to be lost in a different elemental plane, loose your soul, or, (once in my case), battle death itself.
- Another thing to stay away from is a Wraith. These are black puddle - like beings, who are deadly if you touch them.
- A good way to get money is to go into a bar and use your greatest talent to win bets.
- When starting a group of new characters, a good choice would be to have one wizard, to generally reduce the hit points of opponents; One fighter, to finish the opponents off; And one priest, to heal the wounded in your group.
BEware:
- Wizards, don't ask for " Magical Items " in small towns. They'll kick
you right out of their stores in either fear or anger. To understand why,
picture someone walking up to you on the street and asking " How many hit
points do you have? "